Browse Source

chaipu

master
DemiSel 3 years ago
parent
commit
d2651da08a
2 changed files with 7 additions and 6 deletions
  1. 4
    3
      src/Agents/Agent.cpp
  2. 3
    3
      src/Main.cpp

+ 4
- 3
src/Agents/Agent.cpp View File

@@ -24,7 +24,6 @@ Agent::Agent(PictureEnvironment* iEnvironment)
24 24
 
25 25
 void Agent::loop()
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 {
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-	fEnvironment->getPerception(&fCurrentPerception, fXPos, fYPos);
28 27
 	move();
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 	this->paint();
30 29
 }
@@ -33,8 +32,10 @@ int MOVESIZE = 10;
33 32
 
34 33
 void Agent::move()
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 {
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-	fXPos += ((double)rand() / RAND_MAX) * MOVESIZE - ((double)MOVESIZE / 2);
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-	fYPos += ((double)rand() / RAND_MAX) * MOVESIZE - ((double)MOVESIZE / 2);
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+	double vRand = rand() % (MOVESIZE + 1);
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+	fXPos += vRand - MOVESIZE / 2;
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+	vRand = rand() % (MOVESIZE + 1);
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+	fYPos += vRand - MOVESIZE / 2;
38 39
 }
39 40
 
40 41
 void Agent::paint()

+ 3
- 3
src/Main.cpp View File

@@ -23,13 +23,13 @@ int main()
23 23
 
24 24
 	PictureEnvironment vEnvironment(filepath, &window, &platform);
25 25
 
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-	//vEnvironment.makeAgents(100);
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-	vEnvironment.makeRepaintAgents(50);
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+	//vEnvironment.makeAgents(10000);
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+	vEnvironment.makeRepaintAgents(500);
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 	//int i = 0;
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 	while (vEnvironment.loop())
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 	{
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 		;
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-		usleep(10);
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+		//usleep(10);
33 33
 	}
34 34
 
35 35
 	//vEnvironment.displayLockInput();

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