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+/**
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+ * A minimalistic A-Frame component for animating 3D models
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+ * @author Alexandre Martins <alemartf(at)gmail.com> (https://github.com/alemart)
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+ * @license MIT
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+ */
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+
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+AFRAME.registerComponent('gltf-anim', {
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+
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+ schema: {
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+
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+ /** the name of an animation clip */
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+ 'clip': { type: 'string', default: '' },
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+
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+ /** whether or not to loop the animation */
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+ 'loop': { type: 'boolean', default: true },
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+
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+ /** scaling factor for the playback speed */
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+ 'speed': { type: 'number', default: 1 },
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+
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+ /** duration in seconds of transitions between clips */
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+ 'transitionDuration': { type: 'number', default: 0 },
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+
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+ },
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+
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+ init()
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+ {
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+ const el = this.el;
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+
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+ this._model = null;
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+ this._action = null;
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+
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+ el.addEventListener('model-loaded', event => {
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+
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+ if(event.target === el) {
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+ this._model = event.detail.model;
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+ this._refresh();
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+ }
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+
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+ });
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+
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+ el.addEventListener('model-error', event => {
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+
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+ if(event.target === el) {
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+ this._model = null;
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+ this._refresh();
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+ }
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+
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+ });
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+
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+ },
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+
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+ update(oldData)
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+ {
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+ if(!this._model)
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+ return;
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+
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+ if(this.data.clip != oldData.clip)
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+ this._switchClip();
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+
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+ if(!this._action)
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+ return;
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+
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+ if(Math.abs(this.data.speed - oldData.speed) > 1e-5)
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+ this._action.timeScale = this.data.speed;
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+
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+ if(this.data.loop != oldData.loop)
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+ this._action.loop = this.data.loop ? THREE.LoopRepeat : THREE.LoopOnce;
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+ },
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+
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+ remove()
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+ {
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+ if(this._action)
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+ this._action.getMixer().stopAllAction();
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+
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+ this._action = null;
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+ this._model = null;
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+ },
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+
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+ tick(time, delta)
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+ {
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+ if(this._action) {
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+ const mixer = this._action.getMixer();
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+ mixer.update(delta * 0.001);
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+ }
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+ },
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+
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+ _refresh()
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+ {
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+ if(this._action) {
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+ this._action.getMixer().stopAllAction();
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+ this._action = null;
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+ }
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+
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+ if(this._model) {
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+ if((this._action = this._clipAction(null)))
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+ this._action.play();
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+ }
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+ },
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+
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+ _switchClip()
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+ {
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+ const oldAction = this._action;
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+ if(!oldAction) {
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+ this._refresh();
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+ return;
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+ }
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+
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+ const newAction = this._clipAction(oldAction.getMixer());
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+ if(!newAction) {
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+ this._refresh();
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+ return;
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+ }
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+
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+ this._action = newAction;
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+ this._action.reset().play().crossFadeFrom(oldAction, Math.max(0, this.data.transitionDuration));
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+ },
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+
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+ _clipAction(existingMixer)
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+ {
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+ if(!this._model)
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+ return null;
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+
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+ const mixer = (existingMixer && existingMixer.getRoot() === this._model) ? existingMixer : new THREE.AnimationMixer(this._model);
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+ const clips = this._model.animations;
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+
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+ if(!clips || clips.length == 0)
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+ return null;
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+
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+ const name = (this.data.clip != '') ? this.data.clip : this._defaultClipName(clips);
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+ const clip = THREE.AnimationClip.findByName(clips, name);
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+
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+ if(!clip)
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+ return null;
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+
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+ const action = mixer.clipAction(clip);
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+ action.loop = this.data.loop ? THREE.LoopRepeat : THREE.LoopOnce;
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+ action.timeScale = this.data.speed;
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+
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+ return action;
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+ },
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+
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+ _defaultClipName(clips)
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+ {
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+ const sortedNames = clips.map(clip => clip.name).sort();
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+ return sortedNames[0];
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+ },
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+
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+});
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