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alemart vor 3 Jahren
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CONTRIBUTING.md Datei anzeigen

@@ -4,16 +4,14 @@ Thank you for your interest in contributing to MARTINS.js! Here are some ways yo
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 ## Support my work
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-I develop MARTINS.js independently and I release it as open-source software. Developing and maintaining this project requires a lot of skill, and I think it must be sustainable. I ask for support to be able to continue this work. If WebAR is meaningful to you or to your business, please [support my work with a paid membership](https://alemart.github.io/martins-js/support-my-work) and [purchase my WebAR demos](https://alemart.github.io/martins-js/demos).
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+I develop MARTINS.js independently. Creating this WebAR engine required a lot of time, effort, skill and specialized knowledge. Please support my work today, so that I can make it even more awesome!
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+
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+[:heart:{ .heart } Support my work](./docs/support-my-work.md){ .md-button }
8 10
 
9 11
 ## Spread the word
10 12
 
11 13
 Augmented Reality is a joy to work with. :sunglasses: Spread the joy to your social media! Tell your friends and clients about the amazing, creative #WebAR experiences you are building with #MARTINSjs. They will surely like to hear from you, and you will also be helping this project by spreading the word about it.
12 14
 
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-## Help others
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-
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-If you're technically savvy, please offer your advice to others asking for help on the community at [GitHub Discussions](https://github.com/alemart/martins-js/discussions). Even though there is complexity to this project, some questions may be technically simple, and a competent developer may be able to answer them accurately. If you feel that you're able to answer a question accurately, please do. You will be helping others and also learning for yourself in the process.
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-
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 ## Pull requests
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 I do not accept any pull requests to this repository at this time. If you make a suggestion and include some code as a proof-of-concept, I will most likely appreciate it. However, please do not feel offended if I do not use the code you provide, and instead decide to rewrite it.

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LICENSE-PRO.md Datei anzeigen

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-# PolyForm Perimeter License 1.0.0
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-
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-<https://polyformproject.org/licenses/perimeter/1.0.0>
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-
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-## Acceptance
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-
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-In order to get any license under these terms, you must agree
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-to them as both strict obligations and conditions to all
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-your licenses.
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-
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-## Copyright License
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-
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-The licensor grants you a copyright license for the
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-software to do everything you might do with the software
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-that would otherwise infringe the licensor's copyright
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-in it for any permitted purpose.  However, you may
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-only distribute the software according to [Distribution
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-License](#distribution-license) and make changes or new works
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-based on the software according to [Changes and New Works
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-License](#changes-and-new-works-license).
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-
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-## Distribution License
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-
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-The licensor grants you an additional copyright license
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-to distribute copies of the software.  Your license
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-to distribute covers distributing the software with
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-changes and new works permitted by [Changes and New Works
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-License](#changes-and-new-works-license).
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-
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-## Notices
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-
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-You must ensure that anyone who gets a copy of any part of
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-the software from you also gets a copy of these terms or the
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-URL for them above, as well as copies of any plain-text lines
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-beginning with `Required Notice:` that the licensor provided
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-with the software.  For example:
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-
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-> Required Notice: Copyright Yoyodyne, Inc. (http://example.com)
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-
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-## Changes and New Works License
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-
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-The licensor grants you an additional copyright license to
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-make changes and new works based on the software for any
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-permitted purpose.
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-
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-## Patent License
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-
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-The licensor grants you a patent license for the software that
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-covers patent claims the licensor can license, or becomes able
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-to license, that you would infringe by using the software.
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-
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-## Noncompete
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-
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-Any purpose is a permitted purpose, except for providing to
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-others any product that competes with the software.
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-
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-## Competition
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-
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-If you use this software to market a product as a substitute
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-for the functionality or value of the software, it competes
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-with the software. A product may compete regardless how it is
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-designed or deployed. For example, a product may compete even
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-if it provides its functionality via any kind of interface
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-(including services, libraries or plug-ins), even if it is
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-ported to a different platforms or programming languages,
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-and even if it is provided free of charge.
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-
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-## Fair Use
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-
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-You may have "fair use" rights for the software under the
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-law. These terms do not limit them.
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-
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-## No Other Rights
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-
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-These terms do not allow you to sublicense or transfer any of
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-your licenses to anyone else, or prevent the licensor from
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-granting licenses to anyone else.  These terms do not imply
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-any other licenses.
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-
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-## Patent Defense
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-
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-If you make any written claim that the software infringes or
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-contributes to infringement of any patent, your patent license
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-for the software granted under these terms ends immediately. If
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-your company makes such a claim, your patent license ends
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-immediately for work on behalf of your company.
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-
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-## Violations
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-
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-The first time you are notified in writing that you have
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-violated any of these terms, or done anything with the software
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-not covered by your licenses, your licenses can nonetheless
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-continue if you come into full compliance with these terms,
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-and take practical steps to correct past violations, within
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-32 days of receiving notice.  Otherwise, all your licenses
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-end immediately.
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-
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-## No Liability
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-
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-***As far as the law allows, the software comes as is, without
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-any warranty or condition, and the licensor will not be liable
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-to you for any damages arising out of these terms or the use
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-or nature of the software, under any kind of legal claim.***
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-
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-## Definitions
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-
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-The **licensor** is the individual or entity offering these
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-terms, and the **software** is the software the licensor makes
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-available under these terms.
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-
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-A **product** can be a good or service, or a combination
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-of them.
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-
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-**You** refers to the individual or entity agreeing to these
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-terms.
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-
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-**Your company** is any legal entity, sole proprietorship,
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-or other kind of organization that you work for, plus all
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-organizations that have control over, are under the control of,
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-or are under common control with that organization.  **Control**
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-means ownership of substantially all the assets of an entity,
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-or the power to direct its management and policies by vote,
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-contract, or otherwise.  Control can be direct or indirect.
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-
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-**Your licenses** are all the licenses granted to you for the
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-software under these terms.
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-
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-**Use** means anything you do with the software requiring one
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-of your licenses.

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NOTICE Datei anzeigen

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 Required Notice: MARTINS.js WebAR engine developed by Alexandre Martins (https://github.com/alemart)
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 MARTINS.js: GPU-accelerated Augmented Reality for the web
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-Copyright (c) Alexandre Martins
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+Copyright (c) Alexandre Martins 2022 - present
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 https://github.com/alemart/martins-js
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 Speedy Vision: GPU-accelerated Computer Vision for JavaScript
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-Copyright (c) Alexandre Martins
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+Copyright (c) Alexandre Martins 2020 - present
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 https://github.com/alemart/speedy-vision

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README.md Datei anzeigen

@@ -60,6 +60,6 @@ At the time of this writing, Safari is not yet compatible. MARTINS.js requires W
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61 61
 ## Author
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-MARTINS.js is developed by me, [Alexandre Martins](https://github.com/alemart), a computer scientist from Brazil. This project is dual-licensed. The Free Edition, available to everyone, is licensed under the [AGPL 3.0](docs/license/agpl-3.0.md). The Professional Edition, available to [my supporters](https://alemart.github.io/martins-js/support-my-work/), is licensed under the [Polyform Perimeter 1.0.0](docs/license/PolyForm-Perimeter-1.0.0-1.md).
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+MARTINS.js is developed independently by [Alexandre Martins](https://github.com/alemart) and is [dual-licensed](docs/faq.md#what-about-the-licensing).
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65 65
 See [CONTRIBUTING](CONTRIBUTING.md) for information on how you can contribute.

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docs/CONTRIBUTING.md Datei anzeigen

@@ -4,16 +4,14 @@ Thank you for your interest in contributing to MARTINS.js! Here are some ways yo
4 4
 
5 5
 ## Support my work
6 6
 
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-I develop MARTINS.js independently and I release it as open-source software. Developing and maintaining this project requires a lot of skill, and I think it must be sustainable. I ask for support to be able to continue this work. If WebAR is meaningful to you or to your business, please [support my work with a paid membership](https://alemart.github.io/martins-js/support-my-work) and [purchase my WebAR demos](https://alemart.github.io/martins-js/demos).
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+I develop MARTINS.js independently. Creating this WebAR engine required a lot of time, effort, skill and specialized knowledge. Please support my work today, so that I can make it even more awesome!
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+
9
+[:heart:{ .heart } Support my work](./support-my-work.md){ .md-button }
8 10
 
9 11
 ## Spread the word
10 12
 
11 13
 Augmented Reality is a joy to work with. :sunglasses: Spread the joy to your social media! Tell your friends and clients about the amazing, creative #WebAR experiences you are building with #MARTINSjs. They will surely like to hear from you, and you will also be helping this project by spreading the word about it.
12 14
 
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-## Help others
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-
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-If you're technically savvy, please offer your advice to others asking for help on the community at [GitHub Discussions](https://github.com/alemart/martins-js/discussions). Even though there is complexity to this project, some questions may be technically simple, and a competent developer may be able to answer them accurately. If you feel that you're able to answer a question accurately, please do. You will be helping others and also learning for yourself in the process.
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-
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 ## Pull requests
18 16
 
19 17
 I do not accept any pull requests to this repository at this time. If you make a suggestion and include some code as a proof-of-concept, I will most likely appreciate it. However, please do not feel offended if I do not use the code you provide, and instead decide to rewrite it.

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docs/contact.md Datei anzeigen

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 # Contact
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-Please ask your questions on [GitHub Discussions](https://github.com/alemart/martins-js/discussions){ ._blank }. Make sure that you search for the answers before requesting help.
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+For technical questions, please [open an issue](https://github.com/alemart/martins-js/issues){ ._blank } on GitHub.
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-[:heart:{ .heart } Support my work](./support-my-work.md){ .md-button }
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+For non-technical enquiries, contact me at alemartf at Google's email service dot com.
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+
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+For requesting a WebAR experience: [commissions open](https://ko-fi.com/alemart/commissions){ ._blank }!

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docs/demo/instructions.md Datei anzeigen

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 !!! info "Guidelines for WebAR"
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-    - WebGL2 and WebAssembly are required. Use a [compatible browser](../getting-started/questions-and-answers.md#what-about-browser-compatibility).
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+    - WebGL2 and WebAssembly are required. Use a [compatible browser](../faq.md#what-about-browser-compatibility).
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     - Don't move the camera too quickly - it produces motion blur.
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     - The physical environment should be properly illuminated.
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     - Avoid low-quality cameras (cameras of common smartphones are OK).

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docs/demos.md Datei anzeigen

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 Here you'll find some cool examples of what you can do with MARTINS.js. They are hosted on [Glitch](https://glitch.com){ ._blank }: it's easy to remix them. Simply click on a link or scan any of the QR codes below.
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-Before creating derivative works of my demos, make sure to [pick the right edition for you](./download.md){ ._blank }. If you have any questions, feel free to [reach out](./contact.md){ ._blank }.
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-
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-**Note:** when using a QR code, scan the [reference image below](#reference-image).
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+**Important:** after opening the web pages, scan the [reference image below](#reference-image).
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 ## Basic demos
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-The following free demos will help you get started:
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+The following demos will help you get started:
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 <div class="gallery-grid" markdown>
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 <div class="gallery-item" markdown>
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 ## Reference image
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-[![Reference image](./assets/my-reference-image.webp)](./assets/my-reference-image.webp){ ._blank }
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-
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-## Need something else?
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-You need a WebAR experience tailored for you, but you are unable to do it yourself. Is that your situation? Feel free to make a request!
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-[Request a WebAR experience](https://ko-fi.com/alemart/commissions){ ._blank .md-button }
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+[![Reference image](./assets/my-reference-image.webp)](./assets/my-reference-image.webp){ ._blank }

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docs/download.md Datei anzeigen

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 ## Overview
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-There are currently two editions of MARTINS.js: Free and Professional. The Free Edition is available to everyone. The Professional Edition is available to my supporters only.
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+MARTINS.js can be downloaded from GitHub or used via a CDN.
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-| |Free Edition|Professional Edition|
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-|-|:----------:|:------------------:|
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-|**Intended for**|Students, researchers, hobbyists, open-source developers|Freelancers, small software shops, small marketing agencies|
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-|**License**|[AGPL 3.0](./license/agpl-3.0.md)|[Polyform Perimeter 1.0.0](./license/PolyForm-Perimeter-1.0.0-1.md)|
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-|**Image tracking**|:heavy_check_mark:|:heavy_check_mark:|
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-|**Commercial use in proprietary software**| |:heavy_check_mark:|
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-|**Support**|<abbr title="via GitHub Discussions">Community</abbr>|<abbr title="via GitHub Discussions">Community</abbr>|
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-|**Pricing**|Free of charge|Membership|
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-||[Download for free](https://github.com/alemart/martins-js/releases){ .md-button .md-button--primary ._blank }|[:heart:{ .heart } Support my work](./support-my-work.md){ .md-button } |
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+[:octocat: Download for free](https://github.com/alemart/martins-js/releases){ .md-button ._blank }
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-## Questions & answers
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+## Using a CDN
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-### Which edition is right for me?
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+Add the following to the `<head>` of your HTML page:
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-If you're an individual doing personal experiments, a developer of free and open-source software, a student or a researcher, pick the Free Edition. If you're a freelancer, a small game studio, a small marketing or webdesign agency, or a similar business, pick the Professional Edition.
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+<script src="https://cdn.jsdelivr.net/gh/alemart/martins-js@0.1/dist/martins.min.js"></script>
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+```
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-### Is it free of charge?
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+## License
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-It's free of charge if your software is free.
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+MARTINS.js is dual-licensed. It can be used for free under the [AGPL 3.0](./license/agpl-3.0.md). Any software developed with it must be free software. If you're doing personal experiments, or if you're a student, a hobbyist or a developer of free and open-source software, you may use it for free.
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-The Free Edition is unsuitable for most commercial users. It's [AGPL](./license/agpl-3.0.md)-licensed: any software written with the Free Edition must be free as well. If you write non-free software, use the Professional Edition instead.
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-You may use the Professional Edition to create various kinds of commercial, proprietary AR experiences. However, you may not sublicense it nor transfer your license to anyone. Additionally, you may not use it to create any product that competes with this software, including a "as-a-service" style of product (e.g., SaaS). Please read the [license](./license/PolyForm-Perimeter-1.0.0-1.md) for more information.
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-### Where can I ask questions?
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-You can ask questions on [GitHub Discussions](https://github.com/alemart/martins-js/discussions){ ._blank }.
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+If you intend to use MARTINS.js in a commercial, proprietary software, [get in touch](./contact.md) for a different license.

docs/getting-started/questions-and-answers.md → docs/faq.md Datei anzeigen

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 ## What is WebAR?
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-Refer to the [concepts](./concepts.md).
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+Refer to the [concepts](./getting-started/concepts.md).
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 ## Is this WebXR?
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 At the time of this writing, Safari is not yet compatible. MARTINS.js requires WebGL2 and WebAssembly.
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+## What about the licensing?
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+MARTINS.js is dual-licensed. It can be used for free under the [AGPL 3.0](./license/agpl-3.0.md). Any software developed with it must be free software. If you're doing personal experiments, or if you're a student, a hobbyist or a developer of free and open-source software, you may use it for free.
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+If you intend to use MARTINS.js in a commercial, proprietary software, [get in touch](./contact.md) for a different license.
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+## How can I contact you?
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+[Get in touch](./contact.md)!
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+## How can I support you?
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+[:heart:{ .heart } Support my work](./support-my-work.md){ .md-button }
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 ## I love WebAR!
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 I know! :wink:

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 ## Author
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-MARTINS.js is developed by me, [Alexandre Martins](https://github.com/alemart){ ._blank }, a computer scientist from Brazil. This project is dual-licensed. The Free Edition, available to everyone, is licensed under the [AGPL 3.0](../license/agpl-3.0.md). The Professional Edition, available to my supporters, is licensed under the [Polyform Perimeter 1.0.0](../license/PolyForm-Perimeter-1.0.0-1.md).
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+MARTINS.js is developed independently by [Alexandre Martins](https://github.com/alemart) and is [dual-licensed](../faq.md#what-about-the-licensing).
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 [:heart:{ .heart } Support my work](../support-my-work.md){ .md-button }

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docs/getting-started/next-steps.md Datei anzeigen

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 If you came this far in the guide, WebAR probably excites you. It is definitely something you want. I know, it is awesome! The possibilities are endless. Even better than getting your creative juices boiling with enthusiasm is the feeling of joy I have for sharing this work with you.
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-Do you want more WebAR? Help me bring you more! Creating this WebAR engine has been a **huge** personal effort that required time, skill and highly specialized knowledge. Please support my work, so that I'm able to continue it and make it even more awesome!
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+I develop MARTINS.js independently. Creating this WebAR engine required a lot of time, effort, skill and specialized knowledge. Please support my work today, so that I can make it even more awesome!
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 [:heart:{ .heart } Support my work](../support-my-work.md){ .md-button }

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docs/support-my-work.md Datei anzeigen

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 # Support my work
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-Hi! My name is Alexandre Martins and I am the developer of this Augmented Reality engine.
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+My name is Alexandre Martins and I develop this Augmented Reality engine independently. Creating this WebAR engine required a lot of time, effort, skill and specialized knowledge. Please support my work today, so that I can make it even more awesome!
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-If this project is valuable to you, it's vital that you support it. Continued development and maintenance is directly linked to the support of my users.
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+* If you want to buy me a coffee, support me on Ko-fi:
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-Read on to know [how you can support my work](#how-to-become-my-supporter), what the [special benefits for my supporters](#special-benefits-for-supporters) are and [why supporting open-source](#why-support-open-source) is important for you and for every other user.
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+[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/J3J41O00K){ ._blank }
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-## How to become my supporter
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+* If you're very interested in WebAR, support this work monthly via GitHub Sponsors:
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-Thank you for your interest in supporting my work! Please support my work with a monthly contribution on GitHub Sponsors. GitHub Sponsors is a platform that helps fund open-source projects such as this one.
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+[:octocat: Support me on GitHub Sponsors](https://github.com/sponsors/alemart/){ ._blank .md-button }
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-[:octocat: Support my work on GitHub Sponsors](https://github.com/sponsors/alemart/){ ._blank .md-button .md-button--primary2 }
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-## Special benefits for supporters
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-Here are some key benefits you'll get by being my supporter:
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-1. You'll get access to the **Professional Edition** of MARTINS.js. I explain the differences relative to the Free Edition in a [different page](./download.md){ ._blank }.
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-2. You'll be able to create WebAR experiences for various kinds of **commercial, closed-source endeavors**.
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-3. You'll get **a warm feeling of well-being** :heart:{ .heart }, knowing that you are a supporter of an open-source initiative that you care about. I speak [a few words about supporting open-source](#why-support-open-source).
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-## Why support Open Source?
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-Open Source is not free. Projects such as this one require significant time, effort and skill from developers - some of them with highly specialized knowledge that you won't easily find in the marketplace. When you support an open-source project, you help its continued development and maintenance. Showing your support is a vital thing to do if the project is valuable to you.
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-
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-Open Source is linked to the idea of _software freedom_[^1]. More often than not, people who engage in this cause have a desire to serve others. This service, however, must be sustainable. I've seen that, as their projects grow, developers work way too much and receive way too little for their efforts, to the point of unsustainability. Often they have other jobs and find themselves working overtime to maintain their freely available projects and help users with their tickets and requests - all that for no pay. This grossly unbalanced situation causes developer burnout and it's not uncommon to see them drop out of open-source completely or abandon their projects, which is a loss for everyone.
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-
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-We must collectively aim for a healthy ecosystem that benefits the users and the developers of open-source software. **It's in the best interest of for-profit businesses that derive value from open-source software to support the developers.** Those who derive financial benefit from open-source should give back and support the developers of the projects they rely on, because the risk of not supporting them far exceeds the cost of supporting them. Developers are under no compulsion to do something that doesn't serve them.
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-
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-Developers such as myself sometimes pick strong copyleft licenses like the AGPL[^2]. If you're going to embed a copyleft-licensed software in your product, then you must make your entire product free and open-source. By doing so, you contribute back to the free and open-source software movement. Alternatively, you may financially support the developers in exchange for a different license that makes no such requirement. We call this _dual-licensing_.
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-Far from being merely a moral duty, giving back is a necessity. It's a practical matter that helps you, your business, and the developers thrive. It's a key element that helps the open-source projects you rely on be sustainable; so much so that I see a growing trend towards sustainability in the open-source movement. You too can become part of this virtuous cycle. Doing so will ultimately benefit you too.
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-[:octocat: Support my work on GitHub Sponsors](https://github.com/sponsors/alemart/){ ._blank .md-button .md-button--primary2 }
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-[^1]: A notion that says that users have the freedom to run, copy, distribute, study and modify the software.
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-[^2]: GNU Affero General Public License, a copyleft license published by the Free Software Foundation.
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-
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-## Still have questions?
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-
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-Feel free to ask questions on [GitHub Discussions](https://github.com/alemart/martins-js/discussions){ ._blank }!
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+Any questions? [Contact me](./contact.md).

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       - 'Activate your webcam': 'getting-started/activate-your-webcam.md'
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       - 'Next steps': 'getting-started/next-steps.md'
63 63
     - 'Guidelines for Images': 'getting-started/guidelines-for-images.md'
64
-    - 'Questions & Answers': 'getting-started/questions-and-answers.md'
65 64
   - 'Download':
66 65
     - 'Download': 'download.md'
66
+    - 'Questions & Answers': 'faq.md'
67 67
     - 'Licenses':
68 68
       - 'AGPL 3.0': 'license/agpl-3.0.md'
69 69
       - 'Polyform Perimeter 1.0.0': 'license/PolyForm-Perimeter-1.0.0-1.md'
@@ -114,7 +114,4 @@ nav:
114 114
       - 'SpeedySize': 'api/speedy-size.md'
115 115
       - 'SpeedyMatrix': 'api/speedy-matrix.md'
116 116
       - 'SpeedyPromise': 'api/speedy-promise.md'
117
-  - 'Support':
118
-    - 'Contact': 'contact.md'
119
-    - 'Support my work': 'support-my-work.md'
120
-    - 'How to contribute': 'CONTRIBUTING.md'
117
+  - 'Contact': 'contact.md'

+ 2
- 2
package.json Datei anzeigen

@@ -4,7 +4,7 @@
4 4
   "description": "GPU-accelerated Augmented Reality for the web",
5 5
   "author": "Alexandre Martins <alemartf@gmail.com> (https://github.com/alemart)",
6 6
   "homepage": "https://github.com/alemart/martins-js",
7
-  "license": "SEE LICENSE IN LICENSE.md AND LICENSE-PRO.md",
7
+  "license": "AGPL-3.0-only",
8 8
   "repository": "github:alemart/martins-js",
9 9
   "funding": "https://github.com/sponsors/alemart",
10 10
   "keywords": [
@@ -23,7 +23,7 @@
23 23
     "test": "echo \"Error: no test specified\" && exit 1"
24 24
   },
25 25
   "dependencies": {
26
-    "speedy-vision": "^0.9.0-wip"
26
+    "speedy-vision": "^0.9.0"
27 27
   },
28 28
   "devDependencies": {
29 29
     "ts-loader": "^9.2.6",

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