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alemart 1 rok temu
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3 zmienionych plików z 17 dodań i 19 usunięć
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      README.md
  2. 4
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      docs/gallery.md
  3. 7
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      docs/getting-started/index.md

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README.md Wyświetl plik

@@ -29,7 +29,7 @@ Create amazing Augmented Reality experiences with **MARTINS.js**, a GPU-accelera
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 [![WebAR demo](https://alemart.github.io/martins-js/demo/reference-image-with-qr-code.webp)](https://alemart.github.io/martins-js/demo/)
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-Other demos available [here](https://alemart.github.io/martins-js/gallery/).
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+Visit the [Demo gallery](https://alemart.github.io/martins-js/gallery/) for more.
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 ## Try locally
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@@ -46,12 +46,16 @@ npm start
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 2. Open https://localhost:8000/demos/
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 3. Pick a demo and have fun!
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+## Features
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+* **Image tracking**, also known as natural feature tracking. Use it to track detailed images such as: book covers, cartoons and photos.
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 ## What can you do with Web-based Augmented Reality?
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 Lots of exciting things that run in the web browser! No need to install apps!
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+* WebAR games
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 * Marketing gimmicks
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-* WebAR Games
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 * Interactive art
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 * Tech demos
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 * ...and more!
@@ -66,12 +70,6 @@ Here is why MARTINS.js is a great choice for creating Augmented Reality experien
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 * **Fully standalone!** MARTINS.js has in it everything it needs to analyze the environment and help you create AR. There are no additional requirements. No need of WebXR.
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 * **Easy to get started!** MARTINS.js can be used with a `<script>` tag in your page. A static HTML page is enough to get started.
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-## Features
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-
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-Currently supported features:
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-
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-* **Image tracking**, also known as natural feature tracking. Use it to track detailed images such as: book covers, cartoons and photos.
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-
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 ## Browser compatibility
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 MARTINS.js is compatible with the latest versions of almost all major web browsers:

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docs/gallery.md Wyświetl plik

@@ -51,21 +51,21 @@ The following demos will help you get started:
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 <div class="gallery-item" markdown>
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 [![QR code](./img/qr-demo-hello-aframe.gif)](/martins-js/demos/hello-aframe){ ._blank }
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-**MARTINS.js + AFRAME**
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+**MARTINS.js with AFRAME**
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 [Launch demo](/martins-js/demos/hello-aframe){ ._blank } | [View the code](https://github.com/alemart/martins-js/tree/master/demos/hello-aframe){ ._blank }
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 </div>
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 <div class="gallery-item" markdown>
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 [![QR code](./img/qr-demo-hello-three.gif)](/martins-js/demos/hello-three){ ._blank }
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-**MARTINS.js + THREE.js**
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+**MARTINS.js with THREE.js**
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 [Launch demo](/martins-js/demos/hello-three){ ._blank } | [View the code](https://github.com/alemart/martins-js/tree/master/demos/hello-three){ ._blank }
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 </div>
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 <div class="gallery-item" markdown>
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 [![QR code](./img/qr-demo-hello-webgl.gif)](/martins-js/demos/hello-webgl){ ._blank }
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-**MARTINS.js + pure WebGL**
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+**MARTINS.js with pure WebGL**
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 [Launch demo](/martins-js/demos/hello-webgl){ ._blank } | [View the code](https://github.com/alemart/martins-js/tree/master/demos/hello-webgl){ ._blank }
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 </div>
@@ -86,7 +86,7 @@ Explore the source code with these minimalistic demos:
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 <div class="gallery-item" markdown>
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 [![QR code](./img/qr-demo-hello-world.gif)](/martins-js/demos/hello-world){ ._blank }
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-**Hello, world!**
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+**Hello, World!**
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 [Launch demo](/martins-js/demos/hello-world){ ._blank } | [View the code](https://github.com/alemart/martins-js/tree/master/demos/hello-world){ ._blank }
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 </div>

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docs/getting-started/index.md Wyświetl plik

@@ -10,17 +10,21 @@ Create amazing Augmented Reality experiences with **MARTINS.js**, a GPU-accelera
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 :books: Technical documentation is available at <https://alemart.github.io/martins-js/>.
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+## Features
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+* **Image tracking**, also known as natural feature tracking. Use it to track detailed images such as: book covers, cartoons and photos.
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 ## What can you do with Web-based Augmented Reality?
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 Lots of exciting things that run in the web browser! No need to install apps!
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+* WebAR games
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 * Marketing gimmicks
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-* WebAR Games
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 * Interactive art
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 * Tech demos
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 * ...and more!
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-[WebAR Crash Course](./introduction.md){ .md-button .md-button--primary } [Demo gallery](../gallery.md){ .md-button }
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+[Visit the Demo gallery](../gallery.md){ .md-button .md-button--primary }
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 ## Why use MARTINS.js?
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@@ -32,11 +36,7 @@ Here is why MARTINS.js is a great choice for creating Augmented Reality experien
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 * **Fully standalone!** MARTINS.js has in it everything it needs to analyze the environment and help you create AR. There are no additional requirements. No need of WebXR.
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 * **Easy to get started!** MARTINS.js can be used with a `<script>` tag in your page. A static HTML page is enough to get started.
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-## Features
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-
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-Currently supported features:
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-
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-* **Image tracking**, also known as natural feature tracking. Use it to track detailed images such as: book covers, cartoons and photos.
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+[Take the Crash Course](./introduction.md){ .md-button .md-button--primary }
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 ## Browser compatibility
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