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README.md Zobrazit soubor

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 The Augmented Reality engine that will enchant you!
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-:heart: Support this work by [purchasing your copy](https://ko-fi.com/s/3ee4182cb6) or by [becoming a sponsor](https://github.com/sponsors/alemart).
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+:heart: encantar.js is an Augmented Reality technology which I develop independently. Support this work by [purchasing your copy](https://ko-fi.com/s/3ee4182cb6). You can also [become a sponsor](https://github.com/sponsors/alemart).
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 :star2: **[Try it!](https://encantar.dev/demos/hello-aframe/poster.html)** | :video_game: **[Play a game!](https://encantar.dev/demos/basketball/poster.html)** | :magic_wand: **[Demos](https://encantar.dev/demos/)** | :books: **[Learn](https://encantar.dev/)**
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demos/assets/promo.html Zobrazit soubor

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 </head>
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 <body>
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-<h1>Thank you for trying encantar.js! &#x1F600;</h1>
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+<h1>Thank you for trying encantar.js!</h1>
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 <h2>Would you like to see more of open-source AR?</h2>
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-<p>encantar.js is an Augmented Reality technology which I develop independently. Support the continuance of this work by <a href="https://ko-fi.com/s/3ee4182cb6" rel="external" target="_blank" id="support-purchase-link" data-goatcounter-click>purchasing your copy</a>. You can also <a href="https://github.com/sponsors/alemart" rel="external" target="_blank" id="support-sponsor-link" data-goatcounter-click>become a sponsor</a>. Thank you!</p>
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+<p>encantar.js is an Augmented Reality technology which I develop independently. Support this work by <a href="https://ko-fi.com/s/3ee4182cb6" rel="external" target="_blank" id="support-purchase-link" data-goatcounter-click>purchasing your copy</a>. You can also <a href="https://github.com/sponsors/alemart" rel="external" target="_blank" id="support-sponsor-link" data-goatcounter-click>become a sponsor</a>. Thank you!</p>
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-<a href="https://ko-fi.com/s/3ee4182cb6" rel="external" target="_blank" class="button" id="support-purchase-button" data-goatcounter-click>Support my work</a>
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+<a href="https://ko-fi.com/s/3ee4182cb6" rel="external" target="_blank" class="button" id="support-purchase-button" data-goatcounter-click>Support this work</a>
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 <h2>Need help?</h2>
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-<p>You can get expert guidance on WebAR with encantar.js by contacting <a href="#" class="email" id="contact-technical-support" data-goatcounter-click></a>.</p>
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+<p>You can get expert guidance on WebAR with encantar.js by contacting <a href="#" class="email" id="contact-technical-support" data-goatcounter-click></a>. If you have any projects that you want created or modified, then feel free to get in touch.</p>
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 </body>
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 </html>

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docs/api/plugin-aframe.md Zobrazit soubor

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 </a-scene>
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 ```
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-[![A box displayed in Augmented Reality](../img/demo-box.gif){ .responsive }](../img/demo-box.gif){ ._blank }
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+![A box displayed in Augmented Reality](../img/demo-box.gif){ .responsive }
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 ### encantar
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docs/index.md Zobrazit soubor

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 The Augmented Reality engine that will enchant you!
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-:heart:{ .heart } Support this work by [purchasing your copy](https://ko-fi.com/s/3ee4182cb6) or by [becoming a sponsor](https://github.com/sponsors/alemart).
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+:heart:{ .heart } encantar.js is an Augmented Reality technology which I develop independently. Support this work by [purchasing your copy](https://ko-fi.com/s/3ee4182cb6). You can also [become a sponsor](https://github.com/sponsors/alemart).
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 [:star2: Try it!](./demos/hello-aframe/poster.html){ .md-button ._blank } [:video_game: Play a game!](./demos/basketball/poster.html){ .md-button ._blank } [:sparkles: Demos](./demos.md){ .md-button ._blank } [:books: Learn](./tutorial/introduction.md){ .md-button }
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docs/tutorial/augment-the-scene.md Zobrazit soubor

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 A-Frame is built on top of [Three.js](#threejs) and extends it in powerful ways. It introduces a HTML-based declarative approach for [scene graphs](https://en.wikipedia.org/wiki/Scene_graph){ ._blank }, empowering them with the [Entity-Component-System](https://en.wikipedia.org/wiki/Entity_component_system){ ._blank }, a software pattern commonly used in game development. A-Frame is easy for beginners and pleasing for experts. In many cases, writing JavaScript code is not needed.
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-It's easy to construct a basic augmented scene, and no JavaScript is needed for that:
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+See how easy it is to construct a basic augmented scene:
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 ```html
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 <a-scene encantar="stats: true; gizmos: true">
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 </a-scene>
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 ```
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-[![A box displayed in Augmented Reality](../img/demo-box.gif){ .responsive }](../img/demo-box.gif){ ._blank }
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+![A box displayed in Augmented Reality](../img/demo-box.gif){ .responsive }
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 [Tell me more!](../api/plugin-aframe.md){ .md-button ._blank }
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docs_overrides/main.html Zobrazit soubor

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 <section id="support-widget" class="md-typeset invisible">
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     <h4>Technical support</h4>
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     <p>You can get expert guidance on WebAR with encantar.js by contacting <a href="#" class="support-link" id="technical-support-widget" data-goatcounter-click></a>.</p>
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-    <p><small>I speak English and Portuguese. Falo Inglês e Português.</small></p>
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+    <p>If you have any projects that you want created or modified, then feel free to <a href="#" class="support-link" id="technical-support-consulting-widget" data-goatcounter-click>get in touch</a>.</p>
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+    <p>I speak English and Portuguese. Falo Inglês e Português.</p>
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 </section>
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 <script>
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 document.addEventListener('DOMContentLoaded', function() {

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