# TimeManager Time-related utilities. They are useful for animating virtual scenes. ## Properties ### elapsed `time.elapsed: number, read-only` Elapsed time since the start of the session, measured at the beginning of the current animation frame and given in seconds. ### delta `time.delta: number, read-only` Elapsed time between the current and the previous animation frame, given in seconds. Use this value to produce animations that are independent of the framerate. ### scale `time.scale: number` Time scale. Use it to accelerate, slowdown or pause the passage of time. Defaults to 1. ### unscaled `time.unscaled: number, read-only` Time scale independent seconds since the start of the session, measured at the beginning of the current animation frame.