# Release notes ## 0.4.3 - April 2nd, 2025 * Increased the stability of the tracking * Refactored the HUD * Updated the docs * Small fixes ## 0.4.2 - March 9th, 2025 * Made the tracking more robust, particularly on steep angles * Implemented a new PnP technique * Introduced Add-Ons: Video Player, AR Buttons and AR Clickables * A-Frame plugin: introduced new events * Various other changes ## 0.4.1 - January 20th, 2025 * Documented the plugins in Markdown * Moved the project to esbuild * Updated the A-Frame and the three.js plugins * Updated the documentation * Made small changes to the code ## 0.4.0 - December 21st, 2024 * Introduced the Pointer Tracker * Improved the calculations of the Image Tracker * Introduced classes for Vectors, Quaternions and Rays * Introduced routines for decomposing Transforms * Added a utility for raycasting * Changed the smoothing filter of the Pose * Made several smaller additions to the API * Introduced the Asset Manager (extra) * Added a preloading method to the templates of the plugins * Updated the plugins * Created the Magic AR Basketball Game ;) * Created a demo of the Pointer Tracker * Added posters of the demos * Changed the Stats bar and the 2D UI of the demos * Added support for using an ImageData as a Reference Image * Dropped support for using a canvas as a Reference Image * Updated the documentation * General improvements and fixes ## 0.3.0 - October 20th, 2024 * Changed to encantar.js * Introduced the fullscreen mode * Introduced the viewport styles * Partial rewrite of the viewport system * Rewrite of the A-Frame plugin and demo * Rewrite of the Three.js plugin and demo * Introduced the Babylon.js plugin and demo * Improved the tracking * Updated the Session object * Introduced new resolution strings * Updated the documentation * General improvements ## 0.2.0 - July 2nd, 2024 * Added support for iOS & Safari * Changed the license to LGPL * Updated demos & documentation ## 0.1.1 - April 28th, 2022 * Included a WebAR demo with a QR code on the website * Updated the computation of the modelViewMatrix * Increased the distance of the far plane (viewing frustum) ## 0.1.0 - April 21st, 2022 * Initial release