|
|
11 mēnešus atpakaļ | |
|---|---|---|
| .github | 3 gadus atpakaļ | |
| demos | 11 mēnešus atpakaļ | |
| dist | 1 gadu atpakaļ | |
| docs | 11 mēnešus atpakaļ | |
| docs_overrides | 1 gadu atpakaļ | |
| plugins | 11 mēnešus atpakaļ | |
| src | 11 mēnešus atpakaļ | |
| .gitignore | 1 gadu atpakaļ | |
| CHANGES.md | 1 gadu atpakaļ | |
| CONTRIBUTING.md | 1 gadu atpakaļ | |
| LICENSE.md | 1 gadu atpakaļ | |
| README.md | 1 gadu atpakaļ | |
| mkdocs.yml | 1 gadu atpakaļ | |
| package-lock.json | 1 gadu atpakaļ | |
| package.json | 1 gadu atpakaļ | |
| tsconfig.json | 3 gadus atpakaļ | |
| webpack.config.js | 1 gadu atpakaļ |
Create amazing Augmented Reality experiences with encantAR.js, a GPU-accelerated Augmented Reality engine for the web.
:books: Documentation: https://alemart.github.io/encantar-js/
:arrow_right: Launch now!
Guidelines:
- Don’t move the camera too quickly. This produces motion blur.
- The target image should appear clearly in the video.
- The physical environment should be properly illuminated.
<script> tag in your page. A static HTML page is enough to get started.encantAR.js is compatible with all major web browsers:
| Chrome | Edge | Firefox | Opera | Safari* |
|---|---|---|---|---|
| ✔ | ✔ | ✔ | ✔ | ✔ |
* use Safari 15.2 or later.
encantAR.js requires WebGL2 and WebAssembly.
encantAR.js is developed by Alexandre Martins and released under the LGPL. It is based on Speedy Vision.