You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
alemart 3144d7f808 Revert commits пре 3 месеци
.github Simplify пре 3 година
addons Fix пре 6 месеци
demos Tweaks пре 5 месеци
docs Revert commits пре 3 месеци
docs_overrides Update link пре 5 месеци
plugins Version bump пре 5 месеци
src Tweaks пре 5 месеци
.gitignore Rename files пре 7 месеци
CHANGES.md Change CHANGES! пре 5 месеци
CONTRIBUTING.md Update CONTRIBUTING пре 10 месеци
LICENSE.md Add license пре 1 година
README.md Revert commits пре 3 месеци
esbuild.mjs Introduce AR flags пре 5 месеци
mkdocs.yml Update website пре 5 месеци
package-lock.json Version bump пре 5 месеци
package.json Version bump пре 5 месеци
tsconfig.json Update tsconfig.json пре 7 месеци

README.md

encantar.js WebAR engine

The Augmented Reality engine that will enchant you!

:heart: encantar.js is an Augmented Reality technology which I develop independently. Support this work by purchasing your copy. You can also become a sponsor.

:star2: Try it! | :video_game: Play a game! | :magic_wand: Demos | :heart_eyes: Add-Ons | :books: Learn

Demo Game Video Player

Features

  • Image tracking: track detailed images such as book covers, cartoons and photos. No need of manual training!
  • Pointer tracking: create interactive experiences based on touch and mouse input with an easy-to-use API.
  • Plugins: use encantar.js with the 3D framework of your choice, including: A-Frame, Babylon.js, Three.js and more!
  • Add-Ons: create rich experiences with additional features that enhance the core of encantar.js!

Key points

  • AR everywhere: it runs on Android, on iOS, and even on Desktop computers! Only a modern web browser is required.
  • Easy to use: just load a static HTML page! No need of heavy app downloads, server-side components or subscriptions.
  • Device-agnostic: no need of AR-capable devices! encantar.js is AR built from scratch with computer vision!
  • Fast & powerful: encantar.js is GPU-accelerated. It uses WebGL2 and WebAssembly for turbocharged performance.
  • Open source: personal, professional and educational uses are allowed.

Browser compatibility

encantar.js is compatible with all major web browsers:

Chrome Edge Firefox Opera Safari*

* use Safari 15.2 or later.

encantar.js requires WebGL2 and WebAssembly, which are widely supported.

About

encantar.js is developed by Alexandre Martins and released under the LGPL. It is based on Speedy Vision.