Create amazing Augmented Reality experiences with MARTINS.js, a GPU-accelerated Augmented Reality engine for the web. Users don’t need specialized hardware nor dedicated software - only a modern web browser.
Try a demo{ .md-button .md-button--primary } :heart:{ .heart } Support my work{ .md-button }
:man_technologist: MARTINS.js is developed by Alexandre Martins and is based on Speedy Vision.
:books: Technical documentation is available at https://alemart.github.io/martins-js/.
Lots of exciting things that run in the web browser! No need to install apps!
Visit the Demo gallery{ .md-button .md-button--primary }
Here is why MARTINS.js is a great choice for creating Augmented Reality experiences:
<script>
tag in your page. A static HTML page is enough to get started.Take the Crash Course{ .md-button .md-button--primary }
MARTINS.js is compatible with all major web browsers:
Chrome | Edge | Firefox | Opera | Safari* |
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:heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: |
* use Safari 15.2 or later.
MARTINS.js requires WebGL2 and WebAssembly.
Released under the AGPL 3.0. A different license is available if you support my work.