You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
alemart 75865e0e61 Simplify 8 maanden geleden
.github Simplify 3 jaren geleden
demos Simplify 8 maanden geleden
dist Update scripts 8 maanden geleden
docs Small changes 8 maanden geleden
docs_overrides Update docs 8 maanden geleden
plugins Update message 8 maanden geleden
src Update docs 8 maanden geleden
.gitignore Update .gitignore 8 maanden geleden
CHANGES.md Change CHANGES! 8 maanden geleden
CONTRIBUTING.md Update CONTRIBUTING 10 maanden geleden
LICENSE.md Add license 1 jaar geleden
README.md Small changes 8 maanden geleden
mkdocs.yml Docs: add page Recommendations for WebAR 9 maanden geleden
package-lock.json Update scripts 10 maanden geleden
package.json Version bump 10 maanden geleden
tsconfig.json Update tsconfig.json 8 maanden geleden
webpack.config.js Modify webpack config 8 maanden geleden

README.md

encantar.js WebAR engine

GitHub release GitHub file size GitHub Repo stars GitHub Sponsors

The Augmented Reality engine that will enchant you!

:star2: Try it! | :video_game: Play a game! | :magic_wand: Demos | :books: Learn

Demo Game

Features

  • Image tracking: track detailed images such as book covers, cartoons and photos. No need of manual training!
  • Pointer tracking: create interactive experiences based on touch and mouse input with an easy-to-use API.
  • Plugins: use encantar.js with the 3D framework of your choice, including A-Frame, Babylon.js, Three.js and more!

Key points

  • AR everywhere: it runs on Android, on iOS, and even on Desktop computers! Only a modern web browser is required.
  • Easy to use: just load a static HTML page! No need of heavy app downloads, server-side components or subscriptions.
  • Device-agnostic: no need of AR-capable devices! encantar.js is AR built from scratch with computer vision!
  • Fast & powerful: encantar.js is GPU-accelerated. It uses WebGL2 and WebAssembly for turbocharged performance.
  • Open source: personal, professional and educational uses are allowed.

Browser compatibility

encantar.js is compatible with all major web browsers:

Chrome Edge Firefox Opera Safari*

* use Safari 15.2 or later.

encantar.js requires WebGL2 and WebAssembly, which are widely supported.

About

encantar.js is developed by Alexandre Martins and released under the LGPL. It is based on Speedy Vision.