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README.md

encantar.js Web AR engine :magic_wand:

encantar.js is a GPU-accelerated Augmented Reality framework for the web.

  • It’s compatible with all platforms: iOS, Android, Desktops…
  • It can run in devices without native support for AR / WebXR
  • It’s blazing fast, built with GPU acceleration at its core
  • It’s easy to use for developers and artists alike
  • All you need is a modern web browser - no app required!

Get started at https://encantar.dev :magic_wand:

Demos

Demo Game Video Player

More at the website…

Core features

  • Image tracking: track detailed images such as cartoons or photos. Give it reference images and it just works!
  • Pointer tracking: create interactive experiences based on touch and mouse input with an easy-to-use API.
  • Plugins: use encantar.js with the 3D engine of your choice: A-Frame, Babylon.js, Three.js, or any other!

Add-Ons

Additional features available for supporters:

  • Video Player: easy-to-use video player with controls - suitable for AR books, AR business cards, interactive art, etc. Read more…
  • Buttons & Clickables: easily detect and trigger reactions when buttons or 3D objects are tapped in AR. Read more…

About

encantar.js is developed by Alexandre Martins and released under the GNU LGPL v3. It’s based on speedy-vision.

Donate via Ko-fi GitHub Sponsors