A virtual camera in 3D world space.
viewer.pose: ViewerPose, read-only
The pose of the viewer.
viewer.view: View, read-only
A view of the viewer (monoscopic rendering).
viewer.convertToViewerSpace(pose: Pose): Pose
Convert a pose from world space to viewer space.
Arguments
pose: Pose. A pose in world space.Returns
The input pose converted to viewer space.
Example
const modelViewMatrix = viewer.convertToViewerSpace(pose).transform.matrix;