A Transform represents a position, a rotation and a scale in 3D space.
transform.matrix: SpeedyMatrix, read-only
A 4x4 matrix encoding the transform.
transform.inverse: Transform, read-only
The inverse transform.
transform.position: Vector3, read-only
The 3D position encoded by the transform.
Since: 0.4.0
transform.orientation: Quaternion, read-only
A unit quaternion describing the rotational component of the transform.
Since: 0.4.0
transform.scale: Vector3, read-only
The scale encoded by the transform.
Since: 0.4.0