Вы не можете выбрать более 25 тем Темы должны начинаться с буквы или цифры, могут содержать дефисы(-) и должны содержать не более 35 символов.
alemart b5e2c90324 Rename files 7 месяцев назад
.github Simplify 3 лет назад
demos Update texts 7 месяцев назад
docs Update texts 7 месяцев назад
docs_overrides Update texts 7 месяцев назад
plugins Update header 7 месяцев назад
src Remove constant __AR_DEVELOPMENT_MODE__ 7 месяцев назад
.gitignore Rename files 7 месяцев назад
CHANGES.md Change CHANGES! 7 месяцев назад
CONTRIBUTING.md Update CONTRIBUTING 10 месяцев назад
LICENSE.md Add license 1 год назад
README.md Update texts 7 месяцев назад
esbuild.mjs Rename files 7 месяцев назад
mkdocs.yml Document the babylon.js and the three.js plugins 8 месяцев назад
package-lock.json Version bump 7 месяцев назад
package.json Update scripts 7 месяцев назад
tsconfig.json Update tsconfig.json 7 месяцев назад

README.md

encantar.js WebAR engine

The Augmented Reality engine that will enchant you!

:heart: encantar.js is an Augmented Reality technology which I develop independently. Support this work by purchasing your copy. You can also become a sponsor.

:star2: Try it! | :video_game: Play a game! | :magic_wand: Demos | :books: Learn

Demo Game

Features

  • Image tracking: track detailed images such as book covers, cartoons and photos. No need of manual training!
  • Pointer tracking: create interactive experiences based on touch and mouse input with an easy-to-use API.
  • Plugins: use encantar.js with the 3D framework of your choice, including A-Frame, Babylon.js, Three.js and more!

Key points

  • AR everywhere: it runs on Android, on iOS, and even on Desktop computers! Only a modern web browser is required.
  • Easy to use: just load a static HTML page! No need of heavy app downloads, server-side components or subscriptions.
  • Device-agnostic: no need of AR-capable devices! encantar.js is AR built from scratch with computer vision!
  • Fast & powerful: encantar.js is GPU-accelerated. It uses WebGL2 and WebAssembly for turbocharged performance.
  • Open source: personal, professional and educational uses are allowed.

Browser compatibility

encantar.js is compatible with all major web browsers:

Chrome Edge Firefox Opera Safari*

* use Safari 15.2 or later.

encantar.js requires WebGL2 and WebAssembly, which are widely supported.

About

encantar.js is developed by Alexandre Martins and released under the LGPL. It is based on Speedy Vision.