You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
alemart fdb0f32aca Add posters. Update docs. 9 ay önce
.github Simplify 3 yıl önce
demos Add posters. Update docs. 9 ay önce
dist Update scripts 10 ay önce
docs Add posters. Update docs. 9 ay önce
docs_overrides Add posters. Update docs. 9 ay önce
plugins Move conversion routines to a separate utilities object 10 ay önce
src Remove Viewer.transform 9 ay önce
.gitignore Update .gitignore 1 yıl önce
CHANGES.md Update CHANGES 10 ay önce
CONTRIBUTING.md Update CONTRIBUTING 10 ay önce
LICENSE.md Add license 1 yıl önce
README.md Add posters. Update docs. 9 ay önce
mkdocs.yml Add posters. Update docs. 9 ay önce
package-lock.json Update scripts 10 ay önce
package.json Version bump 10 ay önce
tsconfig.json Initial commit 3 yıl önce
webpack.config.js Update banner 10 ay önce

README.md

encantar.js WebAR engine

GitHub release (latest by date) GitHub file size in bytes on a specified ref (branch/commit/tag) GitHub Repo stars GitHub Sponsors

encantar.js is the Augmented Reality engine that will enchant you! GPU-accelerated, open-source and web-based!

:magic_wand: Demos | :books: Learn | :heart: Sponsor

Demo

Features

  • Image tracking: track detailed images such as book covers, cartoons and photos. No need of manual training!
  • Pointer tracking: create interactive experiences based on touch, mouse and pen input with an easy-to-use API.
  • Plugins: use encantar.js with the 3D framework of your choice, including A-Frame, Babylon.js, Three.js and more!

Why use encantar.js?

  • AR everywhere: it runs on Android, on iOS, and even on Desktop computers! Only a modern web browser is required.
  • Easy to use: just load a static HTML page! No need of heavy app downloads, API keys, subscriptions or server-side stuff.
  • Device-agnostic: no need of AR-capable devices! encantar.js is AR built from scratch with computer vision!
  • Fast & powerful: encantar.js is GPU-accelerated. It uses WebGL2 and WebAssembly for turbocharged performance.
  • Open source: personal, professional and educational use is allowed.

Browser compatibility

encantar.js is compatible with all major web browsers:

Chrome Edge Firefox Opera Safari*

* use Safari 15.2 or later.

encantar.js requires WebGL2 and WebAssembly, which are widely supported.

About

encantar.js is developed by Alexandre Martins and released under the LGPL. It is based on Speedy Vision.