Création d'un petit party-game anonyme de Build + Bagar sous Unity
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Controls.inputactions 15KB

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  1. {
  2. "name": "Controls",
  3. "maps": [
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  5. "name": "Player",
  6. "id": "550a94df-cccb-4beb-9873-90bf2f4f61a1",
  7. "actions": [
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  12. "expectedControlType": "Vector2",
  13. "processors": "",
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  16. {
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  24. {
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  28. "expectedControlType": "Button",
  29. "processors": "",
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  34. "type": "Value",
  35. "id": "eb19afaa-83cb-48ec-8718-af2ea48a9bc8",
  36. "expectedControlType": "Button",
  37. "processors": "",
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  42. "type": "Value",
  43. "id": "ad65292f-dcff-4d57-b698-482297345782",
  44. "expectedControlType": "Button",
  45. "processors": "",
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  48. {
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  52. "expectedControlType": "Button",
  53. "processors": "",
  54. "interactions": "Press"
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  61. "processors": "",
  62. "interactions": "Press(behavior=1)"
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  180. "action": "Movement",
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  183. },
  184. {
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  191. "action": "Movement",
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  195. {
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  199. "interactions": "",
  200. "processors": "",
  201. "groups": "",
  202. "action": "Movement",
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  206. {
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  210. "interactions": "",
  211. "processors": "",
  212. "groups": "",
  213. "action": "Movement",
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  217. {
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  220. "path": "<Gamepad>/leftStick/left",
  221. "interactions": "",
  222. "processors": "",
  223. "groups": "",
  224. "action": "Movement",
  225. "isComposite": false,
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  228. {
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  232. "interactions": "",
  233. "processors": "",
  234. "groups": "",
  235. "action": "Movement",
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  239. {
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  242. "path": "<Mouse>/delta",
  243. "interactions": "",
  244. "processors": "",
  245. "groups": "",
  246. "action": "Look",
  247. "isComposite": false,
  248. "isPartOfComposite": false
  249. },
  250. {
  251. "name": "RightStick",
  252. "id": "8bf2f081-6008-4d90-91d4-7c8e4aaa222f",
  253. "path": "2DVector(mode=1)",
  254. "interactions": "",
  255. "processors": "ScaleVector2(x=5,y=5)",
  256. "groups": "",
  257. "action": "Look",
  258. "isComposite": true,
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  260. },
  261. {
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  264. "path": "<Gamepad>/rightStick/up",
  265. "interactions": "",
  266. "processors": "",
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  268. "action": "Look",
  269. "isComposite": false,
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  271. },
  272. {
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  275. "path": "<Gamepad>/rightStick/down",
  276. "interactions": "",
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  278. "groups": "",
  279. "action": "Look",
  280. "isComposite": false,
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  282. },
  283. {
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  285. "id": "2ddf98ff-08ec-4160-a957-6419c09c893f",
  286. "path": "<Gamepad>/rightStick/left",
  287. "interactions": "",
  288. "processors": "",
  289. "groups": "",
  290. "action": "Look",
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  298. "interactions": "",
  299. "processors": "",
  300. "groups": "",
  301. "action": "Look",
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  305. {
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  308. "path": "<Mouse>/leftButton",
  309. "interactions": "",
  310. "processors": "",
  311. "groups": "",
  312. "action": "Place Block",
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  315. },
  316. {
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  319. "path": "<Gamepad>/buttonSouth",
  320. "interactions": "",
  321. "processors": "",
  322. "groups": "",
  323. "action": "Place Block",
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  327. {
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  332. "processors": "",
  333. "groups": "",
  334. "action": "Toggle Preview Mode",
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  345. "action": "Toggle Preview Mode",
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  356. "action": "Sprint",
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  367. "action": "Sprint",
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  371. {
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  374. "path": "<Mouse>/middleButton",
  375. "interactions": "Press",
  376. "processors": "",
  377. "groups": "",
  378. "action": "Enter Rotate Block",
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  382. {
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  386. "interactions": "Press(behavior=1)",
  387. "processors": "",
  388. "groups": "",
  389. "action": "Exit Rotate Block",
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  400. "action": "Rotate Block",
  401. "isComposite": false,
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  403. }
  404. ]
  405. }
  406. ],
  407. "controlSchemes": []
  408. }