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gradle.properties 1.6KB

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  1. # Project-wide Gradle settings.
  2. # IDE (e.g. Android Studio) users:
  3. # Gradle settings configured through the IDE *will override*
  4. # any settings specified in this file.
  5. # For more details on how to configure your build environment visit
  6. # http://www.gradle.org/docs/current/userguide/build_environment.html
  7. # Specifies the JVM arguments used for the daemon process.
  8. # The setting is particularly useful for tweaking memory settings.
  9. # Default value: -Xmx10248m -XX:MaxPermSize=256m
  10. org.gradle.jvmargs=-Xmx2048m -XX:MaxPermSize=512m -XX:+HeapDumpOnOutOfMemoryError -Dfile.encoding=UTF-8
  11. # When configured, Gradle will run in incubating parallel mode.
  12. # This option should only be used with decoupled projects. More details, visit
  13. # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
  14. # org.gradle.parallel=true
  15. # AndroidX package structure to make it clearer which packages are bundled with the
  16. # Android operating system, and which are packaged with your app's APK
  17. # https://developer.android.com/topic/libraries/support-library/androidx-rn
  18. android.useAndroidX=true
  19. # Automatically convert third-party libraries to use AndroidX
  20. android.enableJetifier=true
  21. # Version of flipper SDK to use with React Native
  22. FLIPPER_VERSION=0.54.0
  23. # The hosted JavaScript engine
  24. # Supported values: expo.jsEngine = "hermes" | "jsc"
  25. expo.jsEngine=jsc
  26. # Enable GIF support in React Native images (~200 B increase)
  27. expo.gif.enabled=true
  28. # Enable webp support in React Native images (~85 KB increase)
  29. expo.webp.enabled=true
  30. # Enable animated webp support (~3.4 MB increase)
  31. # Disabled by default because iOS doesn't support animated webp
  32. expo.webp.animated=false