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# AR for all devices

Create Augmented Reality experiences for iOS, Android and even Desktops! All devices are supported, including those without native capabilities for AR / WebXR. That's because encantar.js is built from scratch with computer vision.

Try a demo

# Turbocharged performance

A modern web browser is all that is required for a high performance experience, thanks to a powerful combination of GPU acceleration, WebAssembly and mathemagical wizardry! The result? A smooth user experience!

Play a game

# Enchanted Images

Bring images to life! Create enchanted posters, ads, books, murals and more with Image Tracking, also known as Marker Tracking or Natural Feature Tracking. Scan your own images to start the WebAR experience – all in the browser!

Try more demos

# Easy to use and to deploy

encantar.js may be combined with A-Frame, babylon.js, three.js, or any 3D engine – you choose! Also, processing is local, with no backend in the cloud & no recurring fees – just a static web page.

Read the tutorial

# Add-Ons

Add-Ons enrich the core of encantar.js with additional and magical features, such as an easy to use Video Player for enchanting posters, murals, business cards and more! User experience is frictionless, with no need to download apps!

Explore the Add-Ons

# Got a question?

Need help with a project?

Talk to a wizard

Wanna know more?

Study the API

# Download encantar.js

encantar.js is created independently by Alexandre Martins and released as open source. Creating an AR engine from scratch is a difficult and time-consuming endeavor. The funds collected help to sponsor the developer. Your support is greatly appreciated! 😊

# Thank you for your interest in encantar.js

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