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Merge branch 'TEST' of http://git.eseb.ovh:3006/Panic.ensemble/MegaBagar into TEST

# Conflicts:
#	FreeCam/Assets/BlockSpawner.cs
#	FreeCam/Assets/Effects/wMaillageShader.shader
#	FreeCam/Assets/Effects/wMaillageShader.shader.meta
#	FreeCam/Assets/Materials/New Material.mat
TEST
DemiSel 4 years ago
parent
commit
fe3256fb90

+ 1
- 1
FreeCam/Assets/BlockSpawner.cs View File

@@ -32,7 +32,6 @@ public class BlockSpawner : MonoBehaviour
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     public Shader previewShader;
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     private GameObject _blockInstance;
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-
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     private bool _isPreview = false;
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     private Shader _initialShader;
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@@ -111,6 +110,7 @@ public class BlockSpawner : MonoBehaviour
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         _isPreview = false;
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     }
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+
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     private void SwitchToMeshRender()
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     {
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         MeshRenderer vRenderer = _blockInstance.GetComponent<MeshRenderer>();

+ 1
- 1
FreeCam/Assets/BlockSpawner.cs.meta View File

@@ -3,7 +3,7 @@ guid: b78dfde35e58d1e4c858653eaf06ea64
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 MonoImporter:
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   externalObjects: {}
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   serializedVersion: 2
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-  defaultReferences:
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+  defaultReferences: []
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   - _blockToPlace: {instanceID: 0}
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   - previewShader: {fileID: 4800000, guid: 167cdc0b24acc2f449b7fb1756fbc873, type: 3}
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   executionOrder: 0

+ 2
- 8
FreeCam/Assets/Materials/New Material.mat View File

@@ -8,7 +8,7 @@ Material:
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   m_PrefabInstance: {fileID: 0}
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   m_PrefabAsset: {fileID: 0}
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   m_Name: New Material
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-  m_Shader: {fileID: 4800000, guid: 167cdc0b24acc2f449b7fb1756fbc873, type: 3}
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+  m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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   m_ShaderKeywords: 
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   m_LightmapFlags: 4
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   m_EnableInstancingVariants: 0
@@ -40,7 +40,7 @@ Material:
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         m_Scale: {x: 0.85, y: 0.85}
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         m_Offset: {x: 0.075, y: 0.075}
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     - _MainTex:
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-        m_Texture: {fileID: 10305, guid: 0000000000000000f000000000000000, type: 0}
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+        m_Texture: {fileID: 10906, guid: 0000000000000000f000000000000000, type: 0}
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         m_Scale: {x: 0.85, y: 0.85}
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         m_Offset: {x: 0.075, y: 0.075}
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     - _MetallicGlossMap:
@@ -67,18 +67,12 @@ Material:
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     - _Mode: 0
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     - _OcclusionStrength: 1
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     - _Parallax: 0.02
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-    - _RimPower: 0.91
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     - _SmoothnessTextureChannel: 0
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     - _SpecularHighlights: 1
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     - _SrcBlend: 1
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-    - _Threshold: 0.01
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     - _UVSec: 0
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     - _ZWrite: 1
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     m_Colors:
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     - _Color: {r: 0.42955682, g: 0.4301132, b: 0.46226418, a: 1}
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-    - _EdgeColor: {r: 1, g: 0, b: 0, a: 1}
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     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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-    - _InnerColor: {r: 0, g: 0, b: 0, a: 1}
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-    - _MainTex: {r: 0.5, g: 0.5, b: 1, a: 1}
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-    - _RimColor: {r: 1, g: 1, b: 1, a: 1}
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   m_BuildTextureStacks: []

+ 0
- 4
FreeCam/Assets/Scenes/SampleScene.unity View File

@@ -688,9 +688,5 @@ PrefabInstance:
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       propertyPath: _blockToPlace
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       value: 
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       objectReference: {fileID: 3300812737117657924, guid: 7b30a4c90d614f747872471cf43b8e56, type: 3}
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-    - target: {fileID: 6193258497320629589, guid: 37333bbc22b455449a05fcf8aa6b9a8f, type: 3}
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-      propertyPath: previewShader
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-      value: 
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-      objectReference: {fileID: 4800000, guid: 167cdc0b24acc2f449b7fb1756fbc873, type: 3}
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     m_RemovedComponents: []
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   m_SourcePrefab: {fileID: 100100000, guid: 37333bbc22b455449a05fcf8aa6b9a8f, type: 3}

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