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- #ifndef PERCEPTION_H
- #define PERCEPTION_H
-
- class Perception
- { // The class
- public: // Access specifier
- int fWidth; // Attribute (int variable)
- int fHeight; // Attribute
- std::vector<uint32_t> fSurroundings;
-
- Perception();
- Perception(int iWidth, int iHeight);
- void setXY(uint32_t iValue, int iX, int iY);
- uint32_t getXY(int iX, int iY);
- };
-
- #endif // PERCEPTION_H
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